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My book of spells: AIR

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My book of spells: AIR
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PostPosted: 27/09/2008 13:01    Post subject: My book of spells: AIR Reply with quote
 
[url=http://www.99poze.ro/p/5b49defc50302b957db129efc3e5d760.jpg]My book of spells: AIR My book of spells: AIR[/url]

1. Smoke - Drives smoke into the face of your opponent, blinding him/her and reducing the enemy's ability to aim.
Effect: Damage Air 2 - 4
Costs: 6 Mana
Level / max.: 3 / 3

2. Respiratory Distress - Respiratory distress leaves your victims blue and gasping for breath.
Effect: Damage Air 2 - 6
Costs: 13 Mana
Level / max.: 3 / 3

3. Fog - Fog covers your victim with a thick, burning cloud of fog that also reduces the ability to aim.
Effect: Damage Air 6 - 9
Costs: 20 Mana
Level / max.: 3 / 3

4. Funnel Cloud - Fight your enemy with your own private tornado with Funnel Cloud.
Effect: Damage Air 9 - 11
Costs: 27 Mana
Level / max.: 3 / 3

5. Air Strike - Air Strike is similar to Funnel Cloud but even more effective.
Effect: Damage Air 11 - 15
Costs: 27 Mana
Level / max.: 3 / 3

6. Lightning - Blinding bolts of lightning rob your victim of sight for several rounds, redicing his/her ability to aim.
Effect: Damage Air 15 - 22
Costs: 47 Mana
Level / max.: 3 / 3

7. Storm I - Storm injures your opponent with Air damage and reduces mobility in the next round.
Effect: Damage Air 20 - 24
Costs: 47 Mana
Level / max.: 3 / 3

8. Suffocation - Suffocation drives the air out of your opponents lungs and reduces mobility in the following round.
Effect: Damage Air 24 - 27
Costs: 60 Mana
Level / max.: 3 / 3

9. Hurricane - Hurricane swirls around your enemy, causing Air damage and reducing mobility for several rounds.
Effect: Damage Air 31 - 38
Costs: 67 Mana
Level / max.: 3 / 3

10. Ball Lightning - Ball Lightning blinds your opponent, redicing his/her ability to aim for three rounds.
Effect: Damage Air 36 - 42 (Hits Up To 2 Targets)
Costs: 74 Mana
Level / max.: 3 / 3

11. Energy Strike - Energy Strike is effective for an especially long period; the enemy suffers Air damage over several rounds.
Effect: Damage Air 38 - 42 (3 Turns DoT)
Costs: 81 Mana
Level / max.: 3 / 3

12. Storm II - Storm injures your enemy with the element Air.
Effect: Damage Air 40 - 45
Costs: 94 Mana
Level / max.: 3 / 3

13. Cone of Energy - Cone of Energy injures up to two opponents with the element Air.
Effect: Damage Air 42 - 45 (Hits Up To 2 Targets)
Costs: 101 Mana
Level / max.: 3 / 3

14. Deadly Cloud - Deadly Cloud slowly destroys the health of the victim over several rounds, damaging up to 3 victims and reducing their stamina as well. The effect becomes stronger with each round.
Effect: Damage Air 42 - 47 (Hits Up To 3 Targets / 3 Turns DoT)
Costs: 114 Mana
Level / max.: 3 / 3

15. Energy Explosion - Energy Explosion injures up to 4 opponents with massive blasts of pure energy and reduces their ability to aim for several rounds
Effect: Damage Air 45 - 54 (Hits Up To 4 Targets / 1 Turn DoT)
Costs: 160 Mana
Level / max.: 3 / 3

The following spells are bonus spells, you receive them with the titles of Minoris (the first) and Majoris (the second).

Condor - Condor conjures a huge, bloodthirsty bird that fights at your side during the battle.
Effect: Generates creature
Costs: 100 Mana
Level / max.: 1 / 1
Hits with: Respiratory Distress, Fog, Funnel Cloud and Air Strike

Call of Pegasus - Call of Pegasus summons a flying horse to join forces with you and battle your enemies
Effect: Generates creature
Costs: 140 Mana
Level / max.: 1 / 1
Hits with: Lightning, Storm I, Suffocation and Hurricane

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